The Exodus Project: A Deep Dive for the True Futurism Fanatic.
For a distinct breed of science-fiction fan, the unveiling of Exodus stood as the most impactful reveal from a recent gaming awards ceremony. It's worth noting, those very fans might not have grasped its full implications during the initial showcase.
Exodus, the first project from a new studio staffed with former talent from a renowned RPG developer, was first teased a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a fast-paced trailer. Ahead of this showcase, the studio's leadership elaborated on some of the authentic scientific concepts that form the foundation for the game's universe: time dilation, biological engineering, and galactic expansion. These are all inherently heady ideas, which are particularly challenging to communicate in a brief, showy trailer.
“I would have preferred some of those intriguing and fresh ideas were featured in the trailer. My takeaway was ‘generic man in space,’” wrote one commenter. Another replied, “All I got was ‘we have a well-known space opera RPG at home.’” Feedback in community spaces were equally divided.
The trailer's strategy undoubtedly makes sense from a marketing angle. When striving to stand out during a hours-long deluge of game announcements, what has broader appeal: Scientists discussing the complexities of Einsteinian physics? Or giant robots blowing up while additional war machines emit lasers from their visors? However, in opting for visual bombast, the developers failed to include the quieter elements that make Exodus one of the more intriguing concept-driven games on the horizon. Let's explore further.
The Celestial Conundrum
Does Exodus include aliens? Yes. The answer is nuanced. Consider that image near the opening of the trailer, depicting a humanoid with gray-blue skin and metal components fused into their flesh. That was certainly an alien, correct? Ultimately hinges on your stance regarding one of the game's major thematic dilemmas: If you applied gradual replacement philosophy to the human biology, is what results still human?
“We want the Celestials... for a player that isn't invest significant amounts of time into studying the backstory, to still comprehend the fundamental idea that they're transhuman descendants, recognize that they’re an opposing force you have to deal with... But also, at the end of the day, make sure it's enjoyable and that they're cool and that they play well to fight against,” explained the studio's general manager.
Comprehending how these alien-seeming beings aren't strictly aliens requires wrestling with vast expanses of both space and time. Time dilation — the Einsteinian theory that time moves at a reduced rate for high-velocity objects — is an fundamental core tenet of Exodus’ fictional framework. Here are the fundamentals: Humanity abandons a depleted Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human voyagers arrive ages before others. Those pioneers heavily modified their biology and took on the “Celestial” title.
“There’s various stages of evolution. The people who got to the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see standard humans as essentially unevolved, inferior, not really suitable for the higher tiers of society,” stated the game's lead writer.
Exodus is set about 40,000 years in the future. Ponder that timeframe — that's essentially all of our documented past multiplied ten times over. Now imagine what humans would look like if they spent ten entire human histories advancing the frontiers of biotech. You would not possibly perceive the outcome as human. You might very well believe you're seeing an alien. The scariest lineage of Celestial, known as the Mara-Yama, can adopt various forms. Some possess fangs and claws and stand enormously tall. Others are covered in armored plating. According to companion lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a mass of tissue attached to a head.
Technology and Lore
Among the pyrotechnics, lasers, and combat creatures, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, operates a shiny machine that radiates a violet glow. A spaceship accelerates into a portal and disappears at relativistic velocity. This all seems outside human understanding, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of elements that seem alien but are ultimately derived in mankind's own ascension.
Beyond the core development team, the Exodus universe is being expanded by what the narrative lead called a duo of “sci-fi giants.” One celebrated author has already published a massive novel set in the universe, with another planned, while another prolific writer has written a series of short stories. Incorporating such legendary science-fiction talent into the fold years before the game's release has permitted the studio to develop a dense fictional universe as a framework for the game.
“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to handcuff him. You want to give him latitude,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly manipulate the ground beneath him, forming stone into a instant bridge. This material, called livestone, is controlled by mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun shows this ability, one might wonder about his origins.
“Jun's not specifically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, stating that the ability to use Celestial technology is a “key part of the game.”
The immense scale of the Exodus setting — both in physical space and temporal scope — means there is ample room for various stories to exist, pulling from the same established rules without risking overlap.
Tales of Time and Loss
Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a sci-fi anthology depicts a poignant story about a father pursuing his daughter across star systems, with time dilation resulting in profound effects on their family; by the time he finds her, she has experienced a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abandoned by Celestials that has become a refuge. A corrupting influence known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must master his unique powers to {find a solution|stop